| Spell Schools
There are 5 colors of mana/magic - green (nature), red (fire),
blue (mind), white (healing, protection), black (death).
mana is the energy source that allows a player to cast spells
some spells cost more mana, some cost less the most powerful
spells actually require reagents to cast, which is like a
substance that gets used up when attempting to cast the spell.
RED
Instant Cast (Attack)
Touch of Flame Directly damages target with fire. Limited
range.
Immolate A ranged attack that Instantly fires a ball of
flames at your target, dealing fire damage on impact.
Flame Wave A disruptive wave of fire erupts
around you, dealing fire damage to all enemies within the radius.
Immolation Trap Places a trap on the ground
that deals fire damage to the first enemy that steps on it. Lasts 3 minutes.
Only one trap can be laid per player.
Instant Cast (Utility/Buff)
Inner Fire An armor of flame protects
you, causing fire damage to any attacker who strike you. Also Increases red
spell damage.
Catalyst Increase all fire damage target takes.
Evocation Amplifies the damage of your next fire spell.
Enrage Increase one of your pet's attack damage, while
increasing the damage that pet takes back in return.
Casting Time (Attack)
Scorching Missile Launches a devastating
fire missile at your opponent, dealing fire damage on impact and additional
burning damage damage over time.
Fireball Ranged attack that hurls a powerful ball of fire
at your enemy target, dealing fire damage on impact.
Casting Time (Utility/Buff)
Summon Goblin Sapper Summons a Goblin to aid you in battle.
Beastial Flames Provides all nearby ally pets with a fire
shield. The Beastial Flames shield deals fire damage when that pet suffers a
melee attack.
Flaming Rage Provides a friendly pet with a flame attack,
adding additional fire damage to its melee strikes.
BLUE
Instant Cast (Attack)
Mesmerize Mesmerizes the target making them unable to move
or cast spells. Any damage to the target will break this Mesmerize effect.
Mana Burst Detonates all available blue mana, dealing mental
damage for every blue mana consumed to all enemies around you.
Mind Blast Blasts the target, dealing mental damage.
Psionic Blast Stuns your target and all enemies surrounding
your target for a short duration.
Overload Instantly blasts target with mental damage. Only
usable after your target resists one of your spells.
Instant Cast (Utility/Buff)
Fade Increases the chance of a friendly target to dodge
for a set duration. This buff can only be applied to one player at a time.
Flash Step Instantly teleports caster to a location infront
of them. Causes players to lose their target of you.
Casting Time (Attack)
Purge Removes a positive effect from target enemy.
Stunning Colors Dazzling arrays of colors blast your target,
dealing mental damage and stunning for a short duration.
Slow Slows the targets melee attack speed.
Casting Time (Utility/Buff)
Mind Expansion Increase target's Intelligence.
Haste Increases melee attack speed of target.
Dissimulation Makes caster become completely invisible
for a set time. Effect is canceled with movement.
Summon Wisp Summons a Wisp to aid you in battle.
GREEN
Instant Cast (Attack)
Envenom Poisons the target, dealing nature damage over
time.
Poison Thicket Target's feet become entangled, slowing
their movement speed. Target is also dealt nature damage over time. Damage done
to a target under this effect increases the chance of the thicket to wear off.
Instant Cast (Utility/Buff)
Oak Skin Increase target's defense and stamina.
Giant Growth Target pet grows in size, gaining attack power
and defense.
Thorn Shield Target grows thorns that deal nature damage
to anything or anyone that does melee damage to that target.
Regrowth Increase base health regeneration of target.
Casting Time (Attack)
Root Root target enemy to the ground, stopping all movement
for a short time. Damage done to a target under this effect increases the chance
of the roots to wear off.
Lightning Bolt Launches a destructive lightning bolt at
target, dealing nature damage on impact. Causes a high amount of threat.
Casting Time (Utility/Buff)
Healing Nature Heal that works on caster pets only.
Convalesce Applies a blessing on yourself that restores
health over time. Also reduces all damage taken while under its effects.
Spirit of the Fox Increases targets run speed.
Summon Jungle Hulk Summons a loyal Jungle Hulk to aid you
in battle and stays with you when you leave combat.
BLACK
Instant Cast (Attack)
Infest Infests your target with dark energy dealing shadow
damage over time.
Burden Soul Target of Burden Soul takes
shadow damage any time they melee attack.
Cripple Reduces targets attack power and defense.
Exude Life Slowly exudes the life force from your enemy
dealing shadow damage over time. In addition, you gain life back equal to the
damage done.
Death Touch Death Touches target enemy pet, causing significant
shadow damage.
Weaken Shadow Increases all shadow damage target takes.
Final Embrace Deals shadow damage to target. If target
is killed by the embrace, you gain + shadow damage for a set duration. Enemy
must be near death.
Blind Blinds targets vision. Unable to attack or cast spells
for set duration. Also causes players to drop their target.
Instant Cast (Utility/Buff)
Death Wish Increases the attack power of one of your pets
but also reduces your total life.
Convert Soul Converts a portion of your health into your
mana pool.
Casting Time (Attack)
Lifespike Deals shadow damage to target and heals caster
for total damage done.
Acid Blast Blast target enemy with shadow damage causing
damage to them and damage to yourself.
Shadow Missile Hurls a powerful shadow missile at your enemy
target dealing shadow damage on impact. Deals additional damage for each negative
black effect on the target.
Casting Time (Utility/Buff)
Bind Soul Binds target soul to this world, allowing them
to resurrect themselves if killed.
Summon Skeleton Summons a wicked Skeleton to aid you in battle.
WHITE
Instant Cast (Attack)
Mute Prevents the enemy target from casting any spells
while under Mute's effect.
Inquisition You have judged your enemy and found them wanting.
Deals holy damage over time to target.
Instant Cast (Utility/Buff)
Healing Light Applies a healing light on a friendly target
that restores health over time.
Aegis Increase targets hit-points for a set duration.
Healing Shield Heals the target under Healing Shield's
effects whenever they're struck by a melee attack.
Spirit Link Binds your spirit with one of your pets. Your
pet absorbs some damage you take while under this effect.
Holy Shield Surrounds target in a holy shield that absorbs
damage.
Casting Time (Attack)
Smite Smites your enemy target, dealing holy damage.
Pacify Target enemy becomes overwhelmed by a sense of peacefulness
and will not aid allies unless directly provoked.
Casting Time (Utility/Buff)
Minor Heal Quick, friendly target heal.
Rejuvenate Long, friendly target heal.
Purify Removes a negative effect from target.
Resurrect Resurrects a fallen ally.
Summon Knight Summons a loyal Knight to aid you in battle.
Your squire cannot attack, but will heal wounded party members. It stays with
you when you leave combat.
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